Object Layer Map and Placement Input

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Object Layer Map and Placement Input

Postby VFX000 » Thu Jun 22, 2017 9:56 pm

VFX000 Thu Jun 22, 2017 9:56 pm
Hello.

Probably a simple question, but I'm just starting out.

How can I connect an OBJECT to a Placement node, but then add it to an Object Layer Map (OLM) node so that I can add an Object Layer node input too?

A direct Object connection to OLM works fine, but if I have a placement mode (modifying objects scale), the OLM loses ability to have an Object Layer node plugged in.

This means my object cannot have a Render Layer ID assigned (via an Object Layer node - as other elements in the scene have assigned)

OTOY_Forum.JPG


Case in point, the floor.obj has a placement modifier, but it that is now unattached / cannot be connected to the geometry group


Thanks, Huw
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Re: Object Layer Map and Placement Input

Postby bepeg4d » Fri Jun 23, 2017 6:46 am

bepeg4d Fri Jun 23, 2017 6:46 am
Hi Huw,
you need to connect the Object Layer Map node in between the mesh node and the Placement node:
IMG_0340.jpeg

Happy rendering,
ciao heppe
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Re: Object Layer Map and Placement Input

Postby VFX000 » Fri Jun 23, 2017 3:00 pm

VFX000 Fri Jun 23, 2017 3:00 pm
Thanks Peppe, I shall give that a go shortly! Thanks for the quick reply ;-) Cheers, Huw
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Re: Object Layer Map and Placement Input

Postby VFX000 » Fri Jun 23, 2017 7:47 pm

VFX000 Fri Jun 23, 2017 7:47 pm
That worked! ;-) Cheers...
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