Hey,
So i have been trying to look into the VR rendering capabilities of the octane Renderer but i can't for the life of me find some straight concrete answers. I downloaded the 3ds max demo but found no sign of either Lightfields or 360 stereo rendering capabilities so if there is somebody wiser than me able to give me the info i would greatly appreciate it.
Questions in order:
1) What kind of file format are light fields stored in and how can i view one, (can i use the vive?, oculus? GearVR?) Where can i get the viewer.
2) How can i render a light field, or where can i find documentation on how, can i do it with the max pluggin or do i need to use the Standalone version. I which case where can i find the documentation to do it in the standalone version.
3) Im assuming you can do everything that you can do with OctaneVR with the standard license, if not, why? and why call it OctaneVR if its just a regular renderer only a bit limited and with a sub license instead of a regular one. Its just a bit confusing.
4)If lightfields are not available for commercial users yet then im sure there is a 360 stereo rendering, Where can i find the documentation for that?
Would be nice to learn a bit more about this