OctaneVR 4d 3dsmax/C4d plugin

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OctaneVR 4d 3dsmax/C4d plugin

Postby mrxa » Mon Mar 13, 2017 10:41 am

mrxa Mon Mar 13, 2017 10:41 am
Hi,

can I do in Octane VR what everyone else can do in Octane Render plugins for C4D or 3DS Max?
I know there are some limitations like GPU number (doesn't matter to me since I have one).

Will I have same features like someone using it with base Octane Render+plugin for $699? Description on VR version is very slim and I don't want to make VR content so I wonder...I wo-wo-wonder! :D
Thanks in advance.
mrxa
 
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Re: OctaneVR 4d 3dsmax/C4d plugin

Postby bepeg4d » Mon Mar 13, 2017 2:32 pm

bepeg4d Mon Mar 13, 2017 2:32 pm
Hi mrxa,
OctaneVR has exactly the same features of the commercial version, except for the dual GPU limitation and no network rendering. The subscription versions are constantly updated, and name is basically to distinguish between the different license scheme.
Happy rendering,
ciao beppe
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Re: OctaneVR 4d 3dsmax/C4d plugin

Postby mrxa » Mon Mar 13, 2017 2:43 pm

mrxa Mon Mar 13, 2017 2:43 pm
Nice! That's what I wanted to hear :)
And how about conversion of Vray to Octane considering materials? I have quite large model library with Vray textures. Is there some automated way to convert materials to Octane like Corona or Fstorm have?
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