How to combine HTC Vive and Octane?

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How to combine HTC Vive and Octane?

Postby Reality4 » Mon May 23, 2016 9:03 am

Reality4 Mon May 23, 2016 9:03 am
Hi everyone,

I have ordered the HTC Vive which will arrive in June, and I just ordered Octane 3.

I'm really excited about combining the two.

Is it already possible to use the Vive with OctaneVR? Or is there only support for the Oculus Rift?

Could someone point me in the right direction? I would like to start preparing my scenes.

Thank you!
Charles
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Re: How to combine HTC Vive and Octane?

Postby Goldorak » Mon May 23, 2016 9:46 pm

Goldorak Mon May 23, 2016 9:46 pm
Reality4 wrote:Hi everyone,

I have ordered the HTC Vive which will arrive in June, and I just ordered Octane 3.

I'm really excited about combining the two.

Is it already possible to use the Vive with OctaneVR? Or is there only support for the Oculus Rift?

Could someone point me in the right direction? I would like to start preparing my scenes.

Thank you!
Charles


You can render with Octane (VR or normal) a stereo cube map that can be viewed on any VR device. I believe (although need to confirm) that the Rift's 360 photos app for PC includes our Octane VR renders, and should be able to load your own renders from your local storage.

Virtual Desktop also supports our VR cube map format. We are also bringing the ORBX player (and server!) to PC shortly, now that Octane 3.00 is out the door.
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Re: How to combine HTC Vive and Octane?

Postby pfschuyler » Mon May 23, 2016 11:40 pm

pfschuyler Mon May 23, 2016 11:40 pm
How about Unity and Octane baking? This was at least hinted at long ago but I haven't heard much since.

Thx.
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Re: How to combine HTC Vive and Octane?

Postby Reality4 » Tue May 24, 2016 7:43 am

Reality4 Tue May 24, 2016 7:43 am
Hi Goldorak,

Thank you for the feedback.

I would like to navigate my scenes in VR interactively, like in your Unreal Engine 4 Cloud demos.

Is that what the ORBX Player and Server will provide?

Even 'simple' WASD-navigation & basic collision would be great to experience.

Thanks,
Charles
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