Animating things in a stereo pan on GearVR - sky for instanc
Posted: Wed Jan 27, 2016 11:19 am
We are having a degree of success with rendered stereo cubes on a GearVR. These are mainly architectural scenes. What I'd like to do is have an animated sky slowly move as the viewer is looking around. Nothing too dramatic - we wouldn't want dynamic lighting etc - just quite subtle.
Is it possible to do this kind of thing, and if so, where would I find the necessary code tutorials for doing so?
We can easily render out a matte to isolate just the background (sky) areas. Can we somehow place an animated sky render 'behind' the render?
Is it possible to do this kind of thing, and if so, where would I find the necessary code tutorials for doing so?
We can easily render out a matte to isolate just the background (sky) areas. Can we somehow place an animated sky render 'behind' the render?