DAZ 3d, problem with camera setting

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DAZ 3d, problem with camera setting

Postby roland87 » Thu Aug 20, 2015 8:30 pm

roland87 Thu Aug 20, 2015 8:30 pm
Hi Guys,

I use the newest octane render plugin for DAZ 3d. If I create a new camera I am not able to use the camera options "Focal length" and "F/Stop" because they are not existent. I saw youtube videos in which both options appear after using the "Edit selected camera parameters" (camera symbol in the upper right area of the octane render viewport ). But if I push the button I only get the error message "", even after creating a new camera (and adding the option "Apply Active Viewport Transforms") in DAZ 3d.

Can you help me? I would appreciate any helpful comments and thoughts.

Best regards
roland87
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Re: DAZ 3d, problem with camera setting

Postby bepeg4d » Fri Aug 21, 2015 6:29 am

bepeg4d Fri Aug 21, 2015 6:29 am
Hi,
weird, you should not have any error message
do you mean that you don't have this settings in the live viewer?
Capture-camerasettings.JPG

ciao beppe
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Re: DAZ 3d, problem with camera setting

Postby roland87 » Fri Aug 21, 2015 3:41 pm

roland87 Fri Aug 21, 2015 3:41 pm
Hi beppe,

thank you very much for your reply and the screenshot. It seems that I am very inexperience with cameras in DAZ 3D (instead of the camera I used the perspective view :oops: ). Now it works. Thank you so much!

Best regards
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Re: DAZ 3d, problem with camera setting

Postby bepeg4d » Sat Aug 22, 2015 6:43 am

bepeg4d Sat Aug 22, 2015 6:43 am
You are welcome ;)
happy rendering,
ciao beppe
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