ORBX viewer 2.0

Forums: ORBX viewer 2.0
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Re: ORBX viewer 2.0

Postby Goldorak » Mon Sep 21, 2015 12:46 am

Goldorak Mon Sep 21, 2015 12:46 am
Here is the change log going out with the apk for those that are interested:

Version 2.00 – New features to support ORBX videos and interactive media

- Support for 18432x1536 @ 60+ fps stereo cube map videos and navigable walkthroughs, exported from Octane VR or ORC.otoy.com

- Lua and JSON scene files: playlists, background audio, audio/video event triggers, hotspots, gaze overlays, custom blend modes and cursors, navigation links and logic, asset cache, and dynamic menus

- HDR compositor enables live blending of Octane VR cube maps/spherical panos, info channels, beauty passes, multi-light data, multi-view data, MP4 media, post processing layers, pre-multiplied alpha

- Manifest.json supports thumbnails, startup scripts, content metadata and update URLs for ORBX\Media\sub-directory or packaged ORBX media file.

- MP4 video/audio and WAV files embedded in ORBX media file package for audio/video elements, backgrounds, overlays and interstitials.

- Support for alpha/depth channels embedded below RGB content in MP4 videos and JPGs.

- PNG16 and EXR FP-16 supported by local media browser and HDR compositor
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Re: ORBX viewer 2.0

Postby 360precision » Mon Sep 21, 2015 7:25 am

360precision Mon Sep 21, 2015 7:25 am
Hi Goldtrack,

Thanks for the update, super excited. Any demo json files available to look at ?

Matt
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Re: ORBX viewer 2.0

Postby Goldorak » Mon Sep 21, 2015 7:38 am

Goldorak Mon Sep 21, 2015 7:38 am
360precision wrote:Hi Goldtrack,

Thanks for the update, super excited. Any demo json files available to look at ?

Matt


Not yet, hopefully soon though.
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Re: ORBX viewer 2.0

Postby gabrielefx » Mon Sep 21, 2015 10:44 am

gabrielefx Mon Sep 21, 2015 10:44 am
Please Goldorak

make a demo of a navigable cubic vr renders walkthrough with the json code.

Thank you
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Re: ORBX viewer 2.0

Postby Leobartz » Mon Sep 21, 2015 3:06 pm

Leobartz Mon Sep 21, 2015 3:06 pm
Hi Goldorak,

Could we use it as a standalone app, on cardboard in any mobile device for example?

Thanks,
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Re: ORBX viewer 2.0

Postby Chriz » Wed Sep 23, 2015 2:06 pm

Chriz Wed Sep 23, 2015 2:06 pm
Can´t wait any longer... it is so nice to read about that new features, but it would be much greater to see them. :geek:

My greatest wish would be a good docu how to set up this json files correct... :roll:

Thanks! Chriz
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Re: ORBX viewer 2.0

Postby Refracty » Thu Sep 24, 2015 8:29 am

Refracty Thu Sep 24, 2015 8:29 am
The new viewer is available since yesterday.
Beside the documentation - do you have new demos available that show what is possible?

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Re: ORBX viewer 2.0

Postby Chriz » Thu Sep 24, 2015 2:22 pm

Chriz Thu Sep 24, 2015 2:22 pm
OK, everytime ---> i tried to install the update on the gear vr S6 the file is downloaded and it starts to install, after 2 seconds of installing it shows the "start" button again. And nothing has changed: in the bottom right corner is a update, the same update as before. (Restart reading at the arrow ---->) ;)

Nothing changed when i disconnect the S6 from the Gear and restart everything.

Any suggestions what to do?

Thanks,

Chriz
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Re: ORBX viewer 2.0

Postby 360precision » Thu Sep 24, 2015 2:45 pm

360precision Thu Sep 24, 2015 2:45 pm
Try deleting version 1 first, this fixed the error for me.

Matt
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Re: ORBX viewer 2.0

Postby Chriz » Thu Sep 24, 2015 2:56 pm

Chriz Thu Sep 24, 2015 2:56 pm
360precision wrote:Try deleting version 1 first, this fixed the error for me.

Matt


Thanks Matt, that is what is i did a few minutes ago. :D

I had to search for the deinstall function, which is only in the NON-VR OculusApp available. :)

So, now i started the Viewer in VR and.... nothing new. :lol: I hoped for some new samples, that will show us the new features used. I guess that will follow after the OC2.

Thanks for the answer.

Best, Chriz
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