Goldorak wrote:dominic.cerisano wrote:That is an interesting demo.
Will you support stereo rollovers/thumbs? Here is an example of the glowing arrow included in the demo as an L/R side-by-side stereo rollover/thumb:
I shall be publishing the version of Holodeck this week which will be able to run these demos. The alpha stream already supports stereo thumbnails.
https://play.google.com/store/apps/details?id=com.standard3d.holodeck.v1
The overlays they can be video (e.g mp4), and they can even be video with stereo+alpha if you have the grayscale alpha beneath the RGB and set the filename tag to _TBLR. I would recommend creating your VR overlays in Octane itself, as pano spherical renders, but with a cropped FOV, say 60 degrees by 60 degrees. If you render a 60 deg. FOV at 1024x1024 per eye, it should exactly match the res of an 18K cube map. This way you can do MP4 video overlays as 2048x1024 stereo sbs @ 60 fps, or 2048 x 2048 stereo sbs, with alpha under RGB @ 60 fps. We may add a mode to automatically place alpha below RGB, but there are many post tools that can do this for you before saving video, even photoshop.
Goldorak wrote:Waiting on 2.0x update to show up on the Gear VR store with the fixes/API changes we made based on user feedback last week. Submitted it Friday.
The sample projects should be a good starting point for audio and navigation.
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