Any update on the release date for the update and sample content ?
Matt
Goldorak wrote:We are testing the app for bugs. Largely feature complete. We added the ability to load exr fp16 for HDR multi light.
360precision wrote:Still no update on a release date :(:(:(:(:(
Matt
360precision wrote:AWESOME news, I have a ton of projects ready to go
Matt
Goldorak wrote:
It's been submitted. Hope to see it on the Gear VR store next week.
https://twitter.com/otoy/status/645109663789289472
Samples and tutorials are being worked on. Hope to have a few basic ones posted online before Oculus Connect 2. We'll have a dev table there for anyone who is there and wants to drop by:)
While the new Lua API is a very powerful framework for devs to play with, the goal is to make this easy for artists. To do that, we plan to build high level tools to author as much as possible in the node editor within Octane 3. We can then export Lua from there.
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