I've started blocking out a scene and when I determined the octaneSunSky might not be my best option, I figured I'd try adding an image/texture for the background (for the general sky look, like clouds and then I wanted to add a bright sun as a separate octane light. I tried cranking the light to a max (seems to not allow a higher number )power of 100000, but the light isn't anywhere bright enough to light up my scene. In other renderers it isn't unheard of to make lights super bright to approximate the sun, but with Octane I can't seem to get it bright enough to light my big outdoor environment.
Any idea how I might create an artificial bright source, like a sun, without the octaneSunSky?
thanks for any insight on this.