Hey Guys,
We are working on our First VR experience. We have a couple questions on work flow, specifically on the Material Converter.
Questions:
1. How do you convert a material to octane correctly?
(Note)
We understand going into the live db tab and we see the list of supported materials.
2. What is the standard workflow for creating your materials from scratch within the Octane Plugin?
We are experiencing some errors in doing this.
3. Can you build your materials in the standalone version and import them into the Octane Plugin for 3Ds max?
Thank you sorry for basic questions we have some area to cover for sure?