render seems mirror inverted

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render seems mirror inverted

Postby momade » Sat May 16, 2015 9:20 am

momade Sat May 16, 2015 9:20 am
is it right, that when rendering with the spherical cube map camera, the render seems mirror inverted?
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Re: render seems mirror inverted

Postby 360precision » Sat May 16, 2015 10:58 am

360precision Sat May 16, 2015 10:58 am
Yes
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Re: render seems mirror inverted

Postby therealjustlike » Sat May 16, 2015 4:52 pm

therealjustlike Sat May 16, 2015 4:52 pm
I didn't notice this effect until I rendered some text...but when you
view in gearVR it shows correct.
i7-4770k, 16gb, gtx770
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Re: render seems mirror inverted

Postby Akshara » Tue May 19, 2015 8:41 am

Akshara Tue May 19, 2015 8:41 am
Is there a way to flip the Render Viewport so that it accurately reflects how the render will appear in the GearVR?
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