Re: Post Effects
Posted: Sat May 16, 2015 9:57 pm
render at spherical pano, 6144x3072, in each eye, with post. Then bring the each eye back into Octane and save as cube map. Combine the two in PS and that will work - but you will render 30% more doing so.
tried that and there is some serious quality loss. better would be to render spherical panos in double resolution...
dont know how to face that post effects problem.