Octane VR vs. Octane Render

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Octane VR vs. Octane Render

Postby momade » Sat May 09, 2015 9:23 pm

momade Sat May 09, 2015 9:23 pm
Am I right, that Octane VR is no other software than Octane Render?
Or am I missing something here?
For the Competition I use my regular 'Octane Render Software' + license and I redner with a 'panoramic cam' in 'cube map setting ' + stereo set to 'side by side'. right?
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Re: Octane VR vs. Octane Render

Postby abstrax » Sat May 09, 2015 9:35 pm

abstrax Sat May 09, 2015 9:35 pm
momade wrote:Am I right, that Octane VR is no other software than Octane Render?
Or am I missing something here?
For the Competition I use my regular 'Octane Render Software' + license and I redner with a 'panoramic cam' in 'cube map setting ' + stereo set to 'side by side'. right?

Yes, that's correct in a nutshell, although OctaneVR has a few more limitations than the normal version. Here you can find more information how to set up your pano stuff:

http://render.otoy.com/manuals/Standalo ... ge_id=3141
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: Octane VR vs. Octane Render

Postby momade » Sat May 09, 2015 9:51 pm

momade Sat May 09, 2015 9:51 pm
abstrax wrote:
momade wrote:Am I right, that Octane VR is no other software than Octane Render?
Or am I missing something here?
For the Competition I use my regular 'Octane Render Software' + license and I redner with a 'panoramic cam' in 'cube map setting ' + stereo set to 'side by side'. right?

Yes, that's correct in a nutshell, although OctaneVR has a few more limitations than the normal version. Here you can find more information how to set up your pano stuff:

http://render.otoy.com/manuals/Standalo ... ge_id=3141


Thanks abstrax!
Any hints on that one?:

viewtopic.php?f=98&t=46561
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