dispersion caustics?

Forums: dispersion caustics?
A public forum for discussing and asking questions about OctaneVR.

dispersion caustics?

Postby madcat117 » Sat Sep 11, 2021 4:36 am

madcat117 Sat Sep 11, 2021 4:36 am


madcat117
 
Posts: 6
Joined: Thu Oct 08, 2020 9:22 pm

Re: dispersion caustics?

Postby promity » Sat Sep 11, 2021 7:49 am

promity Sat Sep 11, 2021 7:49 am
Asus z9ped8ws/2x Intel Xeon E5-2692 v2/64gb ram/GTX1080+GTX 1070+GTX 980Ti/Samsung SSD 850 EVO 250 gb/
Octaneplugin+Lightwave 3d)
User avatar
promity
Licensed Customer
Licensed Customer
 
Posts: 288
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Re: dispersion caustics?

Postby elsksa » Sun Sep 12, 2021 9:39 pm

elsksa Sun Sep 12, 2021 9:39 pm
It is currently possible (to some extent) via e.g the Specular Material and (recommended) PMC Kernel. The PT kernel is capable of converging "sharp caustics" but is inefficient at it, PMC helps but PPM, as posted by promity, is the ideal [upcoming] solution.

PMC with, for instance, parallel samples to 1 and some other settings, should produce plausible and pleasing results, albeit PPM would be more efficient and suited for caustics.
Image-Sound Artisan and Technician | https://www.elsksa.me/octane | Official OTOY Octane Discord server: https://discord.gg/F4WENTG
User avatar
elsksa
Licensed Customer
Licensed Customer
 
Posts: 63
Joined: Sat Jul 24, 2021 1:06 am

Return to OctaneVR Questions & Discussion


Who is online

Users browsing this forum: No registered users and 7 guests

Fri Sep 24, 2021 2:07 am [ UTC ]