Houdini & Octane Rendering Moving Flag

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Houdini & Octane Rendering Moving Flag

Postby Fakit » Sun Jan 17, 2021 7:15 pm

Fakit Sun Jan 17, 2021 7:15 pm
Hello everybody,

I'm new here, and i hope i'll be clear to explain you my problem.
I made a moving flag on houdini. But now, i try to apply some material to it.
But what happen is my material is filling the hole between the moving rope/flag and my flagpole.

It worked with houdini/mantra material, but not with octane.
I guess i'm doing something wrong maybe.
I let you some screenshot, hope it will help you.

Image
** My Problem **

Image
** Flag Build up **

Image
** Flag Octane Material **

Thank you!
Take care!
Fakit
 
Posts: 2
Joined: Mon Sep 14, 2020 12:32 am

Re: Houdini & Octane Rendering Moving Flag

Postby Fakit » Wed Jan 20, 2021 4:45 am

Fakit Wed Jan 20, 2021 4:45 am
So... I tried to find a solution.
And it seems that it's not an "Octane" problem, but more a Houdini modeling problem.

My rope was just a line (it sounds like the beginning of a pop song).

I added to it some thickness (with a "curve surface" node) to transform it from simple line, to thin round tube (like a rope).
So i think Octane understand what's the object.
And it's good for now. Just wanted to post my solution, just in case another person ask.

Thank you

Image
Fakit
 
Posts: 2
Joined: Mon Sep 14, 2020 12:32 am

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