(problem) octane plugin cinema 4d Hundreds of points

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(problem) octane plugin cinema 4d Hundreds of points

Postby NeM3Si » Tue Aug 08, 2017 8:41 pm

Hello everyone, i'm using the PathFinder render and i don't understand why my renders with octane have this result? what are mine mistakes? what can i do? i surrender
errore octane.jpg
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Re: (problem) octane plugin cinema 4d Hundreds of points

Postby bepeg4d » Wed Aug 09, 2017 8:38 am

Hi NeM3Si,
it seems that you have recessed and complex emissive geometry inside specular/transparent material, that is the worst condition for Path Tracing.
If you don't semplify the complexity, you need a very high Max Sampling, possibly with Adaptive sampling, to clean up the reflections:
Or switch to PMC and wait a bit more.
ciao beppe
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