"The Metaverse Club (Final)" - By: Zaptruder

Forums: "The Metaverse Club (Final)" - By: Zaptruder

"The Metaverse Club (Final)" - By: Zaptruder

Postby OTOY [Bot] » Mon Jul 27, 2015 3:52 am

OTOY [Bot] Mon Jul 27, 2015 3:52 am
The Metaverse Club (Final)

Submitted By: Zaptruder

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The Metaverse is an interconnected shared community VR space. It's a wild and wooly place full of clashing ideas, fantasy, impossibilities. So you get a mix of flying whales, flying ships, futuristic spaceships, flying islands with a mix of architecture.

These places are all connected by nodes of light - signfying that users can teleport from one location to another. Islands are grouped by themes.

You stand in the middle of a social VR space called 'The Metaverse Club' - and the idea is that it's impossible architecture that's got a mix of what you know (to ground you with expectations) and what you know can't happen (to blow away those expectations).

I think social VR will be a big important part of VR in the future - and it'll be made more enticing if users commune in visually interesting and attractive spaces. Some of those spaces can be calming without been sedate.

There are already places like this in VR; VR Chat, Altspace, etc. So it's kinda inspired by some of that. Would be cool to come into a space like this and watch TV with friends, listen to music, or even just read a book. I imagine you could easily transition between more social activities like playing a board game and simply seeking some refuge from the bustle, without even changing the space you're in.

Caught some issues with the previous submission. Please use this as the final submission. IPD setting by default was set at 15cm. Difficult to catch without access to a Gear VR.

Also faced considerable challenge fixing firefly issue - managed to do so by rendering at double resolution... then manually cutting and pasting render faces in a manner that allowed me to reduce artifacts at the borders due to photoshops resize algorithm.

Challenging and fun competition - first time using Octane, and only had a weekend with it to figure it out. But amazing render speed... will keep coming back.

Good luck all.
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