OctaneRender for Nuke (Linux) 2.24.1 [TEST]

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Re: OctaneRender for Nuke (Linux) 2.23.2 [TEST]

Postby matrix2012 » Wed Jul 15, 2015 1:32 pm

matrix2012 Wed Jul 15, 2015 1:32 pm
Hi Paul


It would be great if Octane Render for Natron compositing Linux, Windows, OSX would also get the plugin. :)
Just as Octane for Blender is also supported.

Get the link: natron.inria.fr

The Nuke Plugins can use man in Natron.

Thanks again

matrix2012

sorry for the bad english.
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Re: OctaneRender for Nuke (Linux) 2.23.2 [TEST]

Postby face_off » Mon Jul 20, 2015 4:57 am

face_off Mon Jul 20, 2015 4:57 am
It would be great if Octane Render for Natron compositing Linux, Windows, OSX would also get the plugin. :)
Just as Octane for Blender is also supported.

Get the link: natron.inria.fr

The Nuke Plugins can use man in Natron.
I think it would be a lot of work to port the OctaneRender for Nuke plugin to Natron, and there do not appear to be many Octane users who are also Natron users. So I don''t think the business case for developing a Natron plugin would hold up. Sorry

Paul
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Re: OctaneRender for Nuke (Linux) 2.24 [TEST]

Postby face_off » Wed Aug 12, 2015 2:02 am

face_off Wed Aug 12, 2015 2:02 am
I have updated the installer at the top of this thread with:

2.24.0.22
- Added hidden function to return the render layers in use by the scene. Useful for python scripts.
- The OctaneReferenceGeometry node has been replaced with the OctaneRenderGeometry3d node - which can be plugged into a TransformGeo node and then into the OctaneRender node, and the TransformGeo transform will be applied to the OctaneReferenceGeometry3d file
- Added check when saving a OctaneReferenceGeometry3d node that the Graph node has not been deleted by the user in the Octane NodeGraph window
- Added check for when a Nuke 3d Geo node plugged into an OctaneRender node has it's name changed. The plugin will now rename the Octane Transform, Mesh and Material to match the new name. This only happens for Nuke 3d Geo nodes which are plugged into the OctaneRender node. This required a change to the Octane mesh, transform and material naming conversion for Nuke 3d geo nodes, which may break some old scenes.
- Added OctaneMaterial - which can be plugged into Nuke 3d Geo nodes and will contain a separate Octane graph containing the material for that geo item
- The ocs Writer function now writes a separate ABC file for each mesh
- The Import Octane Scene now allows importing ORBX files
- The OctaneRenderGeometry3d Save button is now only available for OCS file - since saving to an ORBX whilst it is rendering may result in lost assets.
- Added Imager checkbox Pre-Multiplied Alpha in the OctaneRender knobs panel (should be enabled for Nuke), and fixed an issue when Keep Environment was enabled clearing the alpha channel
- The render does not now automatically start when you load a scene with an OctaneRender node. To start rendering, select the OctaneRender node and click the "Start" button on the Viewer
- Added field to the OctaneReferenceGeometry3d node to specify an Octane Scatter CSV file
- Added Refresh button to the OctaneReferenceGeometry3d to reload scatter CSV
- Focus Picking when there is a Nuke camera plugged into the OctaneRender node now results in the Nuke Camera "focus distance" being set to the clicked focus distance

IMPORTANT - The installer now installs into /usr/local/NUKE/9.0/plugins/OctaneRender.bundle
IMPORTANT - From Nuke9.0v6 onwards, you must amend the LD_PRELOAD export described in the manual to
Code: Select all
export LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libstdc++.so.6:/lib/x86_64-linux-gnu/libgcc_s.so.1



Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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Re: OctaneRender for Nuke (Linux) 2.24.1 [TEST]

Postby face_off » Wed Sep 16, 2015 4:38 am

face_off Wed Sep 16, 2015 4:38 am
I have refreshed the installer at the top of this thread with:

2.24.1.22
- Compiled with Octane 2.24.1

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: OctaneRender for Nuke (Linux) 2.24.1 [TEST]

Postby face_off » Fri Nov 20, 2015 4:20 am

face_off Fri Nov 20, 2015 4:20 am
This thread has been merged with the Windows release version. Pls navigate to https://render.otoy.com/forum/viewtopic.php?f=91&t=45763 for new STABLE release notifications.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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