Hello!
I'm testing a scene that contains lots of specular materials and having weird colorful noises.
It doesn't go away with any settings
These are the settings I tried but none of them fixed the issue...
There is no scatter/SSS materials in the scene
Also, denoiser didn't really do anything but getting rid of grainy noises
Am I missing something???
Path Tracing / PMC
Max. samples 1024-4096
Diffuse / Specular depth 10-50
GI clamp 1-10
Caustic blut 0-1
Denoiser
Adaptive sampling ON (I also tried tweaking its Min samples higher)
Noise threshold 0.01-0.05
Hot pixel removal