Cryptomatte changes all the time
Posted: Wed Aug 04, 2021 3:35 pm
Hi guys,
Whenever we update render version from octane cryptomattes change(no changes in materials or geometry being made)
I'm talking CryptoMaterialNode in this specific case.
When we render same file on two different PC's we have different cryptomattes.
It is rather irritating for compositing artist to have to pick masks on each render update.
Any clue why that happens and is there any solution to it or expected bug fix if this is a registered bug at all?
Thanks.
Ivan
Whenever we update render version from octane cryptomattes change(no changes in materials or geometry being made)
I'm talking CryptoMaterialNode in this specific case.
When we render same file on two different PC's we have different cryptomattes.
It is rather irritating for compositing artist to have to pick masks on each render update.
Any clue why that happens and is there any solution to it or expected bug fix if this is a registered bug at all?
Thanks.
Ivan