Hi,
I hope it is the proper place to post this,
I am trying to read the vertex color from zbrush FBX file ( polypaint)
I saw the color vertex attribute node inside diffuse options, and set up the proper Col name, it work in Blender but it still remain white in OCtane.
Anything to do to make it work with Octane? would be amazing.
Thank you
Paul
Win 10 64 | Geforce 6X GTX2080 ti | Dual Xeon 2637v4, 2x4C, 3.5-3.7GHz | ECC RAM 32GB - 128GB total