Stainless Steel Texture?

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Stainless Steel Texture?

Postby LFedit » Tue Apr 10, 2018 8:59 pm

LFedit Tue Apr 10, 2018 8:59 pm
Does anyone have an updated more accurate version of a stainless steel texture they are willing to share. I am messing around the the aniostropic settings with the new metal shader but not super happy with my results. Wondering if someone could save me the time and share their findings with it?

If not, thats fine I understand, but think its worth asking at least.

Thanks!
Win 7 64bit/ Nvidia Maximus k5000 and k20
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Re: Stainless Steel Texture?

Postby roeland » Wed Apr 11, 2018 5:42 am

roeland Wed Apr 11, 2018 5:42 am
What kind of effect are you after? Something like the cube in the 3.08 features post?
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Re: Stainless Steel Texture?

Postby LFedit » Thu Apr 12, 2018 2:32 pm

LFedit Thu Apr 12, 2018 2:32 pm
Win 7 64bit/ Nvidia Maximus k5000 and k20
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Re: Stainless Steel Texture?

Postby roeland » Sun Apr 15, 2018 10:13 pm

roeland Sun Apr 15, 2018 10:13 pm
Yes, I think that's the typical “brushed metal” look.

The material on the cube has two things:
  • An anisotropic metallic or glossy material
  • A weak bump map, following the anisotropic direction. You could use a noise texture which is stretched horizontally. With just the anisotropic roughness the material will look too uniform.
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Re: Stainless Steel Texture?

Postby paride4331 » Mon Apr 16, 2018 10:30 am

paride4331 Mon Apr 16, 2018 10:30 am
Hi LFedit,
try to take a look here:
https://www.youtube.com/watch?v=3nHiSdUvFWE
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Paride
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Re: Stainless Steel Texture?

Postby formatio » Mon Apr 16, 2018 6:24 pm

formatio Mon Apr 16, 2018 6:24 pm
Hi,

The above technique gives the best results so far.

I tried gradients, noises, diffuse etc - the above is the best (and pretty straight forward).

Regards,
Mac
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