In the past I've had success with baking textures from alembic animations, but suddenly I have a project that bakes only the first frame...all the rest are black. Anyone have any ideas as to why that might happen? UVs appear to be good and non-overlapping.
Animations were originally OBJ sequences from Marvelous Designer, then brought into DAZ Studio and exported from there as Alembic within an ORBX package.
Win 10 64 | 4x GTX 1080 Ti | i7 4930k | 32GB