Hi there.
I had been using Octane for C4D V1.5 and I have updatet these days to V3.06.
Now there are some issues with my old scenes and I hope you can help?
See the attached pic for better understanding.
As an example I have a simple scene showing a floor and two elevators.
I used some materials from the Live-DB, a couple of area lights and an skyobject with an HDR, Rendermode GI + AO
Firstly I´ve loaded the scene and rendered it with 3.06.
As you may see it´s darker than the old render. I found out that turning off "surface brightness" on the light tag gets brighter lights (found no info about this parameter in the manual, so I don´t know exactly what it does). With "surface brightness" off the render gets pretty close to the old one but for some reason I still do miss shadows and AO in the new render.
Some ideas what I´m doing wrong?
Thank you in advance,
Andy
- Win7 64 / GTX 560 / i7 3770 / Cinema 4D R15 (Octane V1.5) and R18 (Octane V3.06)