Good morning to everyone.
i explain a problem that, if it fixed, it could save a lot of my vram.
i work for a beauty company, so i have to show a lot of lipstick and other products with different colours in a precise order.
here is the problem: to give the correct colour to each product, i create the general product. i leave the colour part blank, without material.
after this i create the instance and i apply the colour to this one so as to see the colour only where i need.
if i don't tip the instance it looks fine with the colour applied, but if i tip it it becomes like the original object, so it shows up with a white/blank part.
see this example: there is a bottle with a liquid inside: glass and texture are applied to the bottle, gold is applied to the cap.
the liquid is left without material.
i created the instances with the colours applied. as you can see the instance render is not activated and the colours show up.
because i have in my scene too many of this objects, i'd like to activate the render instances, but if i do that, the colours disappear.
i know it's a different render engine, but for example this is possible in vray.
other thing possible is to put a render instance inside the mograph, with the render instance activated.
instead if i do this in octane, or if i forgot to deactivate one of those, it doesn't show up in the render at all.
i'm aware that it could be a silly thing, but i'm using 2 titans, with 12gb of vram, 10 because of w10, but sometime i struggle to fit everything inside it because of this problem.
thanks for any answer or any help,
lorenzo
PS: i hope is the right place to write this