I'm having a problem where Render Layer Masks and Render Layer ID are not matching the geometry. The issues worsens when using depth of field - the edges get larger.
I'm rendering with Octane for C4D (R18) - 3.06.2
I have tried bringing the files in Photoshop, AE 2017, and Nuke (NC) and they all show the same.
I have tried TIF, PNG, and EXR, and at various bit depth. I've tried the three different C4D AA settings. I've tried increasing Max Samples, and playing with Filter Size.
All I want is get a mask for the screen of a smartphone model, so I can composite text onto the screen of the smartphone in After Effects.
Unfortunately, I've been unable to find a tutorial to follow. So, maybe I'm doing something wrong.
I have spent two days on this now, and I have tried everything I can think of. I've follow every forum post I can find. Every YouTube video I can find.
This also isn't a problem with a specific C4D project file. I've tried 3 different projects, starting from scratch.
Graphics card is a 980 TI.