\\ Projection on a glossy surface \\

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\\ Projection on a glossy surface \\

Postby AlexSudnikov » Mon Jun 26, 2017 9:15 am

AlexSudnikov Mon Jun 26, 2017 9:15 am
Hey everyone , well just been trying to visualize glossy surface being lit with a projector.
By now, the only possible way i found was switching to diffuse mat and applying emission texture to it...
So i wonder if there is a better approach :) Any tips are greatly appreciated ! Thx ^^
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Re: \\ Projection on a glossy surface \\

Postby bepeg4d » Mon Jun 26, 2017 11:09 am

bepeg4d Mon Jun 26, 2017 11:09 am
hi AlexSudnikov,
you did not specify if you work with Standalone or plugin, anyway, here is a discussion about this argument in the c4doctane section:
viewtopic.php?f=30&t=56820&p=291631&hilit=projector#p291631
The same principle works with Standalone or any other plugin.
ciao beppe
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Re: \\ Projection on a glossy surface \\

Postby AlexSudnikov » Mon Jun 26, 2017 11:17 am

AlexSudnikov Mon Jun 26, 2017 11:17 am
Thanks a lot !)
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Re: \\ Projection on a glossy surface \\

Postby AlexSudnikov » Mon Jun 26, 2017 5:48 pm

AlexSudnikov Mon Jun 26, 2017 5:48 pm
Hm, somehow i'm not able to get the same results in Standalone version , i mean even though i've assigned a texture on distribution channel, lighting texture is still way too blurred...
Here is a screenshot: prntscr.com/fof3ip
Thx!)
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Re: \\ Projection on a glossy surface \\

Postby bepeg4d » Thu Jun 29, 2017 3:45 pm

bepeg4d Thu Jun 29, 2017 3:45 pm
Hi AlexSudnikov,
here is the same scene in .orbx format:
Screen Shot 2017-06-29 at 17.44.11.jpg

LightProjection.orbx
(899.59 KiB) Downloaded 115 times

Happy rendering,
ciao beppe
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