abstrax wrote:The render job graph is just a Lua script graph sitting on top of the render job graph Lua API, allowing everyone to write his/her own render job implementation. Lua scripts can't create an arbitrary GUI in the node stack editor, but only input linkers, i.e. what you are asking for is currently not possible.
Oh, I see.
And right, be able to make its own render job version is a very nice/important feature.
abstrax wrote:What is wrong with the setting the render target count for the batch render job graph anyway?
This is just less intuitive/usual than the add/remove button.
Else, an even better way to do this,
is to automatically add/remove an empty linker pin each time a target is plugged/unplugged (there's always only 1 empty pin).
This way no need to use the node inspector at all for that.