HDR Light Studio connector for Octane Standalone

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Re: HDR Light Studio connector for Octane Standalone

Postby face_off » Thu Feb 23, 2017 10:34 pm

face_off Thu Feb 23, 2017 10:34 pm
Any update on this, Paul? =) just curious.
I have just finished up the coding on it, but there is still a change that Lightmap will do at their end, and then it should be good to go.

Paul
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Re: HDR Light Studio connector for Octane Standalone

Postby glimpse » Fri Feb 24, 2017 8:08 am

glimpse Fri Feb 24, 2017 8:08 am
thank You for update ;)
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Re: HDR Light Studio connector for Octane Standalone

Postby leehenshall » Fri Feb 24, 2017 2:35 pm

leehenshall Fri Feb 24, 2017 2:35 pm
This is very exciting news. How is it going to work with Lightmap then? I have a C4D and a Maya license of HDRLS.

Will I need to buy an Octane license?
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Re: HDR Light Studio connector for Octane Standalone

Postby VISUAL360 » Sun Mar 19, 2017 1:49 am

VISUAL360 Sun Mar 19, 2017 1:49 am
Hi Paul,

Do you know how close they are to release this connector? I'm an early adopter and was sent a 75% off to upgrade to 5.4 (i think), which includes the connectors (as well as the standalone). Would love to pick this up at that price if I can?

Thanks
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Re: HDR Light Studio connector for Octane Standalone

Postby face_off » Sun Mar 19, 2017 3:01 am

face_off Sun Mar 19, 2017 3:01 am
Do you know how close they are to release this connector? I'm an early adopter and was sent a 75% off to upgrade to 5.4 (i think), which includes the connectors (as well as the standalone). Would love to pick this up at that price if I can?
May I suggest putting this question to Lightmap - they will have a better idea of the release schedule.

Paul
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Re: HDR Light Studio connector for Octane Standalone

Postby Seggy » Fri Mar 24, 2017 11:15 am

Seggy Fri Mar 24, 2017 11:15 am
Hello guys, if you would be interested in joining the beta for the HDR Light Studio connection to Octane Standalone, please email me: mark at lightmap.co.uk
We're nearly there, regards Mark (Lightmap Co-founder)

Edit: I forgot to say, sorry if I don't reply right away to your email, we have a lot going on right now. I am going to collate the interest, and then email you all when we are ready, so please be patient, thanks.
Last edited by Seggy on Fri Mar 31, 2017 9:16 am, edited 1 time in total.
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Re: HDR Light Studio connector for Octane Standalone

Postby glimpse » Fri Mar 24, 2017 11:34 am

glimpse Fri Mar 24, 2017 11:34 am
Seggy wrote:Hello guys, if you would be interested in joining the beta for the HDR Light Studio connection to Octane Standalone, please email me: mark at lightmap.co.uk
We're nearly there, regards Mark (Lightmap Co-founder)


Now that's Great news Mark!!! I'm in =)
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Re: HDR Light Studio connector for Octane Standalone

Postby maepopaxe » Thu Apr 13, 2017 5:01 pm

maepopaxe Thu Apr 13, 2017 5:01 pm
Hello guys, if you would be interested in joining the beta for the HDR Light Studio connection to Octane Standalone, please email me: mark at lightmap.co.uk
We're nearly there, regards Mark (Lightmap Co-founder)


Well, i did. But no answer... I'm reaaalllyy interested.

:(
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Re: HDR Light Studio connector for Octane Standalone

Postby gah5118 » Mon Apr 17, 2017 9:44 pm

gah5118 Mon Apr 17, 2017 9:44 pm
same here!
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Re: HDR Light Studio connector for Octane Standalone

Postby Seggy » Thu Jul 26, 2018 4:35 pm

Seggy Thu Jul 26, 2018 4:35 pm
Hello,

Well it took longer than expected, but we have pleasure in releasing the HDR Light Studio connection for Octane Render Standalone.

Here is a video showing the workflow.
https://vimeo.com/280546269

It works really well and as expected, Octane Standalone is 'very' fast at updating when lighting changes are made.
The Octane Render image is displayed in HDR Light Studio where lights can be positioned using our LightPaint tools.

It's available to test free for 15 days from our web site. See what you think.

I expect to make some more videos showing it in action too. Thanks to Lee Henshall for providing a nice demo scene I will be working with. Plus a big thanks to Paul for his work helping us with the initial coding.
Regards
Mark
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