The displacement fixer algorithm for the upcoming Phantom Architecture software is now functional!
It takes your architecture mesh, then adaptively tessellates the surfaces of materials you pick, then fixes the normals for you automatically and exports as another *.OBJ file.
Picture 1: result with displacement in Octane Render
Picture 2: wireframe view in Octane Render
Picture 3: source *.OBJ model (SketchUp)
If you look at the wireframe image, yes even complex corners are supported, as long as you properly model the geometry!
Phantom Architecture is planned to feature 3 major tools (the displacement fixer algorithm is one of them) and one minor tool. All will greatly assist your architecture rendering workflow.
The Phantom Architecture website is not yet live.
Phantom Technology Suite licensees will get it before the official standalone-licensable release.