by abstrax » Fri Nov 13, 2015 10:58 pm
abstrax
Fri Nov 13, 2015 10:58 pm
Thanks a lot for the replies. I'm sorry that we couldn't answer all your questions, but currently we are 100% focused on getting v3 out as soon as possible and just don't have time to do much on the forum right now. This will change again in the near future. As an alternative I just want to give a small update to the update:
Over the last couple of weeks, the code base has matured quite a bit and we had 2 SDK test releases out for the plugin devs. There are still two outstanding issues we want to have sorted until the first alpha release: One is net render support for PMC and the other one is net render support for deep image rendering. We hope to have the work on them finished in the coming week. And we will probably fix lots more bugs, too.
Region rendering will still be broken in the initial release, but I hope bringing it back will take only 1-2 weeks. Texture baking will most likely not be in the initial release, but will follow soon after that. The same applies to the removal of the limit of the number of primitives and the save+resume feature. In other words, I expect to have regular development releases again after the first alpha came out.
From what I have heard there will also be an announcement about licenses and GPU limits etc. soon.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra