Goldorak wrote:2019.1 with layered materials is where we can revisit this. Look forward to everyone testing XB1 soon and getting us feedback.
Goldorak wrote:We’re feature locked with 2019.2 now, so the soonest we could get this in would be 2020.1 (already in progress with spectron update, OCIO/ACES, point attributes, better RTX + parity with Octane X nodes for Mac/iOS on AMD/Intel/iPad).
itsallgoode9 wrote:Bringing this up again, for 2020.2 , since 2020 is out and it didn't make it in.
I don't really understand why it's like pulling teeth to get this, now extremely old and extremely standard, feature added in. It's a feature all of your competitors added years ago and a feature which, not having, alienates entire studios from even considering Octane render as a viable option for a render program. This is a 5 year old request from multiple of your users and it just keeps getting ignored.
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