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Re: Which feature do you need the most?

PostPosted: Thu Feb 20, 2014 10:46 am
by Stahlwolle
hey and a Level-correction for the renderpicture (additional to gamma-value-slider) would be great! maybe for each r g and b channel! or curves!

Re: Which feature do you need the most?

PostPosted: Thu Feb 20, 2014 2:22 pm
by voon
Is this just a fun thread or do the octane devlopers actually look at it?

Re: Which feature do you need the most?

PostPosted: Thu Feb 20, 2014 6:43 pm
by stratified
voon wrote:Is this just a fun thread or do the octane devlopers actually look at it?


We started it and we look at it as well :D

cheers,
Thomas

Re: Which feature do you need the most?

PostPosted: Thu Feb 20, 2014 8:26 pm
by pixelrush
but do nothing.. :P

Re: Which feature do you need the most?

PostPosted: Wed Mar 05, 2014 6:08 pm
by AndreaMannori
I really need Cuda 6 and the integration of the new shared memory feature

Re: Which feature do you need the most?

PostPosted: Thu Mar 06, 2014 3:07 am
by riggles
Even though fur is more important to me, I probably use rounded edges more than anything else on that list. It's both a big time saver and an important part in surface realism. Wish this ranked higher in the poll.

Re: Which feature do you need the most?

PostPosted: Thu Mar 20, 2014 1:01 am
by RealityFox
I have a bit of a suggestions I suppose, maybe something done for the future after 2.0 or something.

Maybe make a simplified skin shader node? Like for instance, when you do texture painting for skin you create 3 layers, the epidermis, dermis and hypodermis. It would be interesting to have a node that can incorporate those layers and have settings for them. Like if you want more of a dry skin effect you boost the epidermis and maybe have a moister bar as well. I know you can do this using the mixed shader and stuff but it would be a nice simplification of it. I think Vray does something similar? (And maybe mental ray) I don't really use those programs so I'm not really sure.

Just a bit of a future suggestion I suppose since I don't think it's really a top priority sort of thing. Skin shaders can be made without it after all.

Re: Which feature do you need the most?

PostPosted: Sun Mar 30, 2014 11:58 am
by dionysiusmarquis
I think this poll can be updated! :)

Re: Which feature do you need the most?

PostPosted: Mon Mar 31, 2014 3:03 am
by Rikk The Gaijin
dionysiusmarquis wrote:I think this poll can be updated! :)

Taking out the features of the upcoming version 2.0, there will be only left:
- Render passes
- Volumetric: fire, smoke, clouds
- Particles

8-)

Re: Which feature do you need the most?

PostPosted: Mon Mar 31, 2014 7:54 am
by gordonrobb
AS my requested features seemed to be different from other people's, I started a thread of my own, in the absence of any responses from OTOY in any other threads. Still waiting from a response from anyone in the development team.

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