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Re: Which feature do you need the most?

PostPosted: Wed Dec 05, 2018 10:27 am
by mark0spasic
What about ICEFX? Below is quote from facebook post made in 2016.

Hayssam Keilany "Hello everyone, OTOY guy here.
I've decided to update everyone about the ICEFX (name subject to changes...) part of the OctaneImager.
"What's this ICEFX thing you're talking about?"
Well, I'll create a proper forum post in the future with pictures but i'll enumerate some features here :
* Colors
-----------
- Customizable tonemapper
- 3D LUT support
- Correct white balance and color temperature
- Fast HDR chromatic aberration (axial & lateral)
- Bleach bypass, Fade, Blacks, Levels...
- Vibrance,saturation,contrast,gamma (classic but necessary)
- HDR Sharpening
- Highlight / Midtones / Shadows color grading (Log & Linear)
- RGB Curves
- Film Grain (because sometimes it's better to just add it than making your render noisy :P)
- Customizable vignetting
* Artistic
-----------
- Multiple customizable cartoon effects (Painting, drawing, etc)
- Contour effect
- Digital and analog glitch effects (can be animated)
- CRT / VHS / NTSC & more... artifacts creator
- Scanline / ASCII & random effects
- And more...
* Lighting / Camera effects
-------------
- Super fast bloom
- Light streaks (Glare on OctaneRender)
- Anamorphic lens effects
- Customizable Lens Flare
- Lens Dirt effect
- Customizable depth of field (blades, etc)
- Fake fast god-rays (useful for quick terrain)
* Rendering
----
- Real-Time Ambient Occlusion / Indirect lighting
- Real-Time Raytraced reflections
- Customizable artistic fog (Total control)
* Others
---------
- Denoiser (WIP, not sure yet if my approach is worth it)
These are the most important features,
For the Rendering part, I must specify that they will not replace path-tracing at all. They are meant for quick tweaking or fixes and might not be integrated in the end as they were created for real-time purposes (VR/ Mobile and more)
Keep in mind that ICEFX is at first a real-time post-processing solution usable in video games to produce high-quality photorealistic rendering.
Please let me know if i'm missing out an important feature in terms of color or what you guys are used to do in Photoshop/Lightroom/Nuke...
Thank you!"

Re: Which feature do you need the most?

PostPosted: Wed Dec 12, 2018 2:54 am
by Notiusweb
Multiple (say up to 4...) directional lights, like multiple simultaneous Daylight-environments, to simulate scene lights from more than one source.
Using a Bool operator as the switch to activate.

Re: Which feature do you need the most?

PostPosted: Fri Dec 21, 2018 12:14 pm
by Dmi3ryd
It would be nice to implement the simplest parameter animation!!!!

Re: Which feature do you need the most?

PostPosted: Mon Apr 29, 2019 9:17 am
by mgtaylor
Karba wrote:We have quite a lot of features to be implemented.
We know that displacement and motion blur definitely have to be done.
What else?
You can select 3 features.
Please note that it is for info purposes only and we reserve the right use the info as the company sees fit.


Displacement motion blur seems to still be a major issue to this day unfortunately.

Re: Which feature do you need the most?

PostPosted: Tue May 28, 2019 12:25 pm
by Fake Pilot
Outline render for toon shader.

Re: Which feature do you need the most?

PostPosted: Thu May 30, 2019 1:04 pm
by Phantom107

Re: Which feature do you need the most?

PostPosted: Sat Jun 01, 2019 7:01 am
by yafet
a better&logical user-friendly method of licensing and offline usage. missing the old days, i have been using and upgrading since 2015 but OTOY has lost me now.

Re: Which feature do you need the most?

PostPosted: Sat Jun 01, 2019 7:36 am
by fantome
Displacement and Motion Blur , is actually a major critical issue in Octane for serious animation project.

Re: Which feature do you need the most?

PostPosted: Sun Jun 30, 2019 10:59 am
by drmaddogs2
Planetary Environment with animation capacity from image texture files.

Re: Which feature do you need the most?

PostPosted: Sun Jun 30, 2019 3:15 pm
by Lewis
Perpetual License option