Which feature do you need the most?

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Which feature do you need the most?

Volumetric: fire, smoke, clouds
339
16%
Hair&Fur
261
13%
Render Passes
228
11%
Particles
205
10%
Mixing of daylight and HDRI environment
192
9%
Multilight
142
7%
Region Render
135
7%
Rounded edges
124
6%
Multi UV channels
118
6%
Undo
100
5%
Internal Texture Mapping (planar, box, spherical, cylindrical, camera and so on)
81
4%
Subdivision surfaces (OpenSubDiv)
77
4%
Network render
73
4%
 
Total votes : 2075

Re: Which feature do you need the most?

Postby Pioner_pio » Sun Jul 30, 2017 12:20 pm

Pioner_pio Sun Jul 30, 2017 12:20 pm
How can I upload a sequel of .abs files from RealFlow to OctaneRender Standalone?
I'm only able to upload a single file.

Need something like this
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Re: Which feature do you need the most?

Postby guilhermevasca » Mon Aug 14, 2017 1:48 pm

guilhermevasca Mon Aug 14, 2017 1:48 pm
Hi guys.
I would be great to have some of these features:

01. possibility to create a mix materials with the materials "inside". So we don't have to create 3 or 4 materials toa chieve one result
02. LightMix that I could change the intensity and light colors, than send the set up back to the scene (I know we can do it in post, but it's not the same).
03. better displacement and SSS workflow.
04. curves adjustments and more blending modes.- an "info node" to get particles velocity, life and groups.
05. I still have problem working on interior scenes, but I think the light baker would help me with that.
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Re: Which feature do you need the most?

Postby fabrizio_s » Wed Aug 16, 2017 11:08 pm

fabrizio_s Wed Aug 16, 2017 11:08 pm
Hi,
it would be great if Octane had the possibility to change material after the rendering, like Fryrender does

https://vimeo.com/2406473

bye
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Re: Which feature do you need the most?

Postby alksndr » Fri Jan 12, 2018 8:36 pm

alksndr Fri Jan 12, 2018 8:36 pm
I really hope some Houdini/Nuke node features can be implemented into Octane in the near future.

1. A search bar in the right click menu alone would speed up node placing workflow by minimum 50%.
2. Move nodes into a line and have it automatically place
3. Shake to release or hotkey to cut a selected line
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Re: Which feature do you need the most?

Postby bepeg4d » Mon Jan 15, 2018 10:00 am

bepeg4d Mon Jan 15, 2018 10:00 am
Hi alksndr,
please, have a look at the Feature Requests section, here are the Houdini entries:
https://render.otoy.com/requests/?qa=search&q=houdini
If one or more of your feature request is not listed, please write your specific request:
https://render.otoy.com/requests/?qa=ask
Happy GPU Rendering,
ciao beppe
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Re: Which feature do you need the most?

Postby alksndr » Tue Jan 16, 2018 9:34 am

alksndr Tue Jan 16, 2018 9:34 am
bepeg4d wrote:Hi alksndr,
please, have a look at the Feature Requests section, here are the Houdini entries:
https://render.otoy.com/requests/?qa=search&q=houdini
If one or more of your feature request is not listed, please write your specific request:
https://render.otoy.com/requests/?qa=ask
Happy GPU Rendering,
ciao beppe


Hey! I was referring to the standalone version of octane, thank you for pointing out the feature request area I will dig through the ones for standalone and log them in if no one has before :)
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Re: Which feature do you need the most?

Postby kirk » Fri Jan 26, 2018 11:13 pm

kirk Fri Jan 26, 2018 11:13 pm
1. Normal pass in which one sided materials , like tree leaves would be rendered as 2-sided. So we wouldn't get the weird inverted normal colors on backsides of flat polygons. Camera space normals would be also helpful.

2. Scatter node having actually real tools to scatter thing. Maybe something basic at least.

Have no idea from where could I export those CSV files to scatter things. Adjusting a whole landscape of instances from Max or Blender takes forever then for updating in Octane plugins, longer then the render itself. Much less interactive than with Arnold or Clarisse. Makes Octane not that much helpful really for heavy scenes.

I just hope it could be quicker and truly interactive in Octane standalone. Could it? Or it would be no advantage over plugins?
Q6600, 5GB ram, GF9800gt-1gb, 3dsMax 2008 , Blender , Zbrush, Messiah 3d v5, Terragen 2, Vue 6 Infinity
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Re: Which feature do you need the most?

Postby smicha » Tue Mar 20, 2018 7:17 am

smicha Tue Mar 20, 2018 7:17 am
Procedural displacement and world coordinates for displacement maps.
Win7, Modo 10.1, Octane for Modo and Sketchup, nVidia latest, TITAN+3x780 6GB, 2600K, P8P67WS, 32GB, 1350W
SMH10, EK, Airplex_480, SR1_560, 20xNB_PL2, 2xD5, Aquaero 6XT
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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Re: Which feature do you need the most?

Postby Zay » Tue Mar 20, 2018 7:27 am

Zay Tue Mar 20, 2018 7:27 am
smicha wrote:Procedural displacement and world coordinates for displacement maps.


Otoy made a their own request page:
https://render.otoy.com/requests/
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Re: Which feature do you need the most?

Postby coilbook » Sat May 05, 2018 1:16 am

coilbook Sat May 05, 2018 1:16 am
We need full atmospherics! Clouds of different kinds like e-on has with animation, rain, rainbow, etc. Thank you!
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