Phantom Scatter [1.12.2] Export and press CTRL+V in Octane!

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Re: Phantom Scatter [1.10 g] Export and press CTRL+V in Octane!

Postby Phantom107 » Sat Jul 16, 2016 3:00 pm

Phantom107 Sat Jul 16, 2016 3:00 pm
I'm so tied in to Microsofts frameworks that I can't change.
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Re: Phantom Scatter [1.10 g] Export and press CTRL+V in Octane!

Postby Uhlhorn » Sat Jul 16, 2016 3:02 pm

Uhlhorn Sat Jul 16, 2016 3:02 pm
Too bad. :-(
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Re: Phantom Scatter [1.10 g] Export and press CTRL+V in Octane!

Postby Phantom107 » Fri Aug 12, 2016 3:38 am

Phantom107 Fri Aug 12, 2016 3:38 am
Added a new great work by deadakos to the PS site! From this Facebook post: https://www.facebook.com/photo.php?fbid ... =3&theater
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Re: Phantom Scatter [1.10 g] Export and press CTRL+V in Octane!

Postby prehabitat » Fri Aug 12, 2016 5:49 am

prehabitat Fri Aug 12, 2016 5:49 am
Uhlhorn wrote:.... But creative people are working on Macs – mostly.


Millions of fairies just died.. or something..
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
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Re: Phantom Scatter [1.10 g] Export and press CTRL+V in Octane!

Postby Phantom107 » Tue Aug 16, 2016 1:11 am

Phantom107 Tue Aug 16, 2016 1:11 am
Added two more projects of yours truly to the showcase: http://scatter.phantomtechnology.nl/

Image
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Re: Phantom Scatter [1.10 g] Export and press CTRL+V in Octane!

Postby Phantom107 » Thu Sep 08, 2016 4:51 pm

Phantom107 Thu Sep 08, 2016 4:51 pm
The latest patch has been finalized and will be releasing tonight! :D

I'm also thinking of building a special tool for advanced Phantom Scatter users, who have a nice preconfigured library they use across their projects;

- Select either AREA, PER-TRI or IMAGE-based scatter
- Pop in *.OBJ
- Program automatically runs the EXPORT ALL export function, creates the scatter data, puts XML node data on the clipboard and then kills itself
- You press CTRL+V in Octane Standalone and you're good to go
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Re: Phantom Scatter [1.10.8] Export and press CTRL+V in Octane!

Postby Phantom107 » Sat Sep 10, 2016 12:40 am

Phantom107 Sat Sep 10, 2016 12:40 am
Phantom Scatter 1.10.8 is now available!

Visit the website here: http://scatter.phantomtechnology.nl/

» Fixed problem in DECORATION-scatter where going to another project using PROJECTS › PROJECT failed.

» Fixed problem in the DECORATION-scatter exporter.

» Fixed major problem in all of the exporters caused by Windows API. If you use Phantom Node Link, you now no longer have to export twice to get the linking of XML data to scatter objects on the clipboard to work. It should now work in one go.

» Removed function WIN API PAUSE. Function is no longer necessary.

» Removed notes about WIN API PAUSE in exporter functions as problems should now be fixed.

» In CURVE-scatter, imported models now always draw in accent color. This makes it easier to see what you're doing with the curves.

» Previously the curve previews in CURVE- scatter became invisible when perfectly aligned with 3d geometry. The curves now ingore the z-buffer, which means they will always be visible.
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Re: Phantom Scatter [1.10.8] Export and press CTRL+V in Octane!

Postby Phantom107 » Sat Sep 10, 2016 1:31 am

Phantom107 Sat Sep 10, 2016 1:31 am
Rikk The Gaijin latest amazing scene, Japanese moss forest, uses Phantom Scatter! Added the images to the gallery on the website. :)

Visit his topic here: viewtopic.php?f=5&t=55969
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Re: Phantom Scatter [1.10.9] Export and press CTRL+V in Octane!

Postby Phantom107 » Sun Sep 11, 2016 12:05 pm

Phantom107 Sun Sep 11, 2016 12:05 pm
Phantom Scatter 1.10.9 is now available!

Visit the website here: http://scatter.phantomtechnology.nl/

» Fixed problem regarding shaders in the graphics framework behind the GUI. Imported models now no longer show unlit faces but all come out correctly.
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Re: Phantom Scatter [1.10.9] Export and press CTRL+V in Octane!

Postby Phantom107 » Thu Sep 15, 2016 5:46 pm

Phantom107 Thu Sep 15, 2016 5:46 pm
Found a problem in the latest exporter. Patch is underway!
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