bepeg4d- I've got a question on Planetary Environment… Planetary surfaces... Ground elevation(height mapping) which I cannot seem to influence. The prior examples I find were from several versions ago and my vid drivers are blamed for failing the LV with old eaxaples created versions ago... could anyone post a current working example... puleasee! I just don't seem to get the process for that one Image texture...I just don't get any 'height' reaction at all. Is it necessary to process/create a texture to use beforehand with some radical Height adjustments? Does that create texture have to have a sort of definition factor?
I just don't get it. Pulling last of hair out.