Upcoming 2022 with Brigade Release and Animation

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Upcoming 2022 with Brigade Release and Animation

Postby Bendbox » Mon May 09, 2022 3:39 pm

Bendbox Mon May 09, 2022 3:39 pm
Hi Everyone,

I apologize if this has been answered before but I've been searching the forums and have yet to find a clear answer. My clients are increasingly wanting more and more animations and a lot of my work is in interiors, so it takes me a few days to output interior animations. I have a really fast system and can also use the cloud, but I'm getting a lot of push into looking into real time engines (enscape, twin motion, UE, D5 etc.). I really don't want to do this as there is a drastic drop in realism as compared to Octane. And I love octane, it's simplicity, and capabilities, especially with complex material creation.

So . . . this leads me to a question regarding the upcoming Brigade release -- is Brigade meant ONLY for real time viewport viewing and the decision making process, or is it meant for final frame rendering and more importantly final frame animation (without artifacts)?

Thanks for your time,
Ryan
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Re: Upcoming 2022 with Brigade Release and Animation

Postby pegot » Mon May 09, 2022 8:57 pm

pegot Mon May 09, 2022 8:57 pm
+1

I too would like additional clarification on this.
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Re: Upcoming 2022 with Brigade Release and Animation

Postby Bendbox » Fri May 13, 2022 1:48 pm

Bendbox Fri May 13, 2022 1:48 pm
I'm just bumping this up -- could someone from the Otoy team please let me know about this, it would be greatly appreciated.

Thank you,
Ryan
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Re: Upcoming 2022 with Brigade Release and Animation

Postby aoktar » Sat May 14, 2022 7:53 am

aoktar Sat May 14, 2022 7:53 am
First integration will come with 2022.1-XB2
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Re: Upcoming 2022 with Brigade Release and Animation

Postby Bendbox » Mon May 16, 2022 12:34 pm

Bendbox Mon May 16, 2022 12:34 pm
Thanks for letting me know about when the first integration is coming, however that does not answer my question. The question was whether or not Brigade is meant ONLY for real time viewport viewing and the decision making process, or if it is meant for final frame rendering and more importantly final frame animation (without artifacts)?
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Re: Upcoming 2022 with Brigade Release and Animation

Postby pegot » Mon May 16, 2022 3:09 pm

pegot Mon May 16, 2022 3:09 pm
+1
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