I have a scene with about 30 bottles in it and when I am rendering it I get the error shown below. If I delete a few of the models (doesn't matter which ones) it renders fine. I find it a little suspicious that the number of textures and meshes is such a round number. Does Octane have some sort of texture, node or mesh count limit?
- Error.png (5.05 KiB) Viewed 56 times
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2