Baker question?

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Baker question?

Postby kirk » Sat Nov 24, 2018 1:31 pm

kirk Sat Nov 24, 2018 1:31 pm
Can I bake hi-poly into low poly or rather a huge scattered scene into a low poly shell?

Does Octane work in 3dMax render-to-texture tool?
Q6600, 5GB ram, GF9800gt-1gb, 3dsMax 2008 , Blender , Zbrush, Messiah 3d v5, Terragen 2, Vue 6 Infinity
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Re: Baker question?

Postby bepeg4d » Sat Dec 01, 2018 3:20 pm

bepeg4d Sat Dec 01, 2018 3:20 pm
Hi,
OctaneRender is a render engine, so it bakes to texture that you give it at render time. The Hi-poly to Low-poly process has to be done in your host app, before using Octane Baking Camera option.
Sorry, I’m not a Max user, so I cannot answer you about the specific question.
ciao Beppe
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Re: Baker question?

Postby kirk » Wed Dec 12, 2018 11:29 pm

kirk Wed Dec 12, 2018 11:29 pm
bepeg4d wrote:Hi,
OctaneRender is a render engine, so it bakes to texture that you give it at render time. The Hi-poly to Low-poly process has to be done in your host app, before using Octane Baking Camera option.
Sorry, I’m not a Max user, so I cannot answer you about the specific question.
ciao Beppe


Why in host app where it takes ages with hi res enough things while seems it should be possible to do in Octane? See in the passes of attached file. At least I did it few times, then next time it didn't work at all. I couldn't figure out why it doesn't work at all sometimes. And it never works with Blender plugin hence my question about MAx
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octane_export3.orbx
(930.75 KiB) Downloaded 111 times
Q6600, 5GB ram, GF9800gt-1gb, 3dsMax 2008 , Blender , Zbrush, Messiah 3d v5, Terragen 2, Vue 6 Infinity
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