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"Time Limit(sec)" should override "Max. samples"

PostPosted: Mon Nov 14, 2016 12:21 pm
by moebius
Titel says it all.

Re: "Time Limit(sec)" should override "Max. samples"

PostPosted: Tue Dec 20, 2016 9:48 pm
by Tag12345
Agreed. I find that no matter what, the time limit isnt accurate and is mostly off by some 30 seconds due to the sample limit

Re: "Time Limit(sec)" should override "Max. samples"

PostPosted: Fri Mar 15, 2024 8:13 am
by moebius
Wouldn't that make sense? for previews I often render 124 Samples. But it should be easy to implement an infinite sample rate when, I change the seconds above 0?

thanks aoktar for replay

Re: "Time Limit(sec)" should override "Max. samples"

PostPosted: Fri Mar 15, 2024 11:56 am
by aoktar
Hello, not sure what you are asking!!!
Time limit is working as I supposed that works. What's the problem or question? Give more solid info to let me understand it!

Re: "Time Limit(sec)" should override "Max. samples"

PostPosted: Fri Mar 15, 2024 12:39 pm
by moebius
When I set a "Time Limit" Octane renders for that time (eG 5 min). Thats fine. BUT: If "max samples" are low, for eG 124 samples, octane stops rendering at 124 samples. Does not render for 5 min

I have first set the samples verry high, so that octane renders for the "Time Limit" i was giving it.

sorry if i wasn't that clear

Re: "Time Limit(sec)" should override "Max. samples"

PostPosted: Fri Mar 15, 2024 1:30 pm
by aoktar
moebius wrote:When I set a "Time Limit" Octane renders for that time (eG 5 min). Thats fine. BUT: If "max samples" are low, for eG 124 samples, octane stops rendering at 124 samples. Does not render for 5 min

I have first set the samples verry high, so that octane renders for the "Time Limit" i was giving it.

sorry if i wasn't that clear

Yes you have to do it for now, not hard I believe. Somethings may look easy from outside but not internally sometimes. Just noted your request...

Re: "Time Limit(sec)" should override "Max. samples"

PostPosted: Fri Mar 15, 2024 1:59 pm
by moebius
thanks :-)
no it's not hard.
keep on doing more important stuff :-)