******* Wishlist and feedback topic ********

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Re: ******* Wishlist and feedback topic ********

Postby LOVEXMEDIA » Tue Oct 06, 2020 7:43 am

LOVEXMEDIA Tue Oct 06, 2020 7:43 am
bepeg4d wrote:Hi LOVEXMEDIA,
have you tried with one of the latest c4doctane versions?
96A16B4F-27D1-47FE-9881-387C67B59A63.jpeg


ciao Beppe



Hello to you Bepeg4D

I have tried using the already implemented grouping feature but it doesn't really give you any control to do anything other than to group and ungroup. You can't add any new inputs or outputs. Nor can you really use it with a large number of nodes because the time it would take to find and change one of the settings deep in the node tree would be slower than if you didn't group them in the first place. Again I am sure the Octane for Cinema4D node system being updated to be more inline with the native Cinema4D node system, I was really wondering if there is a chance that those implementations at least as far as a viable grouping system not unlike how Blender operates with their system or even in the native Cinema4D one. I love Octane ever since I stumbled across it in 2016 and I know you all are kicking ass when it comes to tweaking and refining the user experience for the better. I really was curious for my own sake you know.
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Re: ******* Wishlist and feedback topic ********

Postby aoktar » Tue Oct 06, 2020 6:48 pm

aoktar Tue Oct 06, 2020 6:48 pm
LOVEXMEDIA wrote:
bepeg4d wrote:Hi LOVEXMEDIA,
have you tried with one of the latest c4doctane versions?
96A16B4F-27D1-47FE-9881-387C67B59A63.jpeg


ciao Beppe



Hello to you Bepeg4D

I have tried using the already implemented grouping feature but it doesn't really give you any control to do anything other than to group and ungroup. You can't add any new inputs or outputs. Nor can you really use it with a large number of nodes because the time it would take to find and change one of the settings deep in the node tree would be slower than if you didn't group them in the first place. Again I am sure the Octane for Cinema4D node system being updated to be more inline with the native Cinema4D node system, I was really wondering if there is a chance that those implementations at least as far as a viable grouping system not unlike how Blender operates with their system or even in the native Cinema4D one. I love Octane ever since I stumbled across it in 2016 and I know you all are kicking ass when it comes to tweaking and refining the user experience for the better. I really was curious for my own sake you know.

Base structures are implemented for grouping. It was most important step. Later it will be improved with extra features. Btw I don't consider to add mason's node editor support for a short period. Because it's pretty complex and very long task.
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