HOW TO: xpTrail object and Octane sample

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HOW TO: xpTrail object and Octane sample

Postby aoktar » Wed May 11, 2016 2:59 pm

aoktar Wed May 11, 2016 2:59 pm
Here is
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xp_trail-scenes.rar
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a1.png
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Re: XP trail object and Octane sample

Postby Yambo » Fri May 13, 2016 12:10 pm

Yambo Fri May 13, 2016 12:10 pm
DUDE

Right on time.

Thank you.
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Re: XP trail object and Octane sample

Postby Yambo » Sat May 14, 2016 10:08 am

Yambo Sat May 14, 2016 10:08 am
As i said, right on time

;)
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01_0200FACE.png
02_0200FACE02.png
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Re: HOW TO: xpTrail object and Octane sample

Postby rafaelvamp » Fri Sep 16, 2016 5:00 am

rafaelvamp Fri Sep 16, 2016 5:00 am
aoktar wrote:Here is

OMG I didn´t know about the particle rendering option in the objectTag... great stuff!
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Re: HOW TO: xpTrail object and Octane sample

Postby orb101 » Tue Dec 12, 2017 3:46 pm

orb101 Tue Dec 12, 2017 3:46 pm
Hey, does motion blur on hair/xptrail object work?
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Re: HOW TO: xpTrail object and Octane sample

Postby aoktar » Tue Dec 12, 2017 3:59 pm

aoktar Tue Dec 12, 2017 3:59 pm
orb101 wrote:Hey, does motion blur on hair/xptrail object work?

No if it has not constant amount of vertices/segments.
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