I have just rendered out some layer masks and they have fuzy edges.
How do you prevent this please?
Cheers,
Moderator: aoktar
daabomb101 wrote:Hey Ahmet, I'm having the same issue with layer masks, even in your leaf test scene (though I'm also using the newest test version for R17 that you recently posted, so maybe that has something to do with it?)
I found that when I ticked alpha channel in octane settings (not in the render settings), it caused bad edges with both layer masks and object ID passes. Any idea what's going on? Thanks!
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