I have an architectural scene that has quite a few instances and cloners. To make the scene managable, I've divided it into foreground, midground and background elements. I'm having problems with the background scene which has the most assets. The live viewer renders fine, but the picture viewer renders without textures. I've tried all suggestions, from making sure the instances are set to 'render instance', cloners set to 'instance', to adding Octane Object tags. Nothing works. I have a quad RTX 2060 Windows workstation. Graphics cards have 6GB of ram. I've tried attaching my scene file (490mb) with no success as the connection keeps timing out. You can find the scene here at Google Drive:
https://drive.google.com/file/d/1_l823TMIlTsV78_L63FsMDg9lwtrrYYo/view?usp=sharing.
Your insight is urgently needed and appreciated.