by muchogrande » Mon Apr 12, 2021 3:21 am
muchogrande
Mon Apr 12, 2021 3:21 am
Hi, I'm using 16 bit EXR to render a multi-pass layered image with alpha. I set infopass samples to 1000 for my Z-Depth pass, but in LV (and render) I am seeing harsh aliased edges on my Z-depth pass. Any tips for 2021 on how to solve this?