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Aperture Rotation slider does not work

PostPosted: Sat May 04, 2024 1:32 pm
by speltrong
Win11, 4090 mobile, 64RAM, C4D 2024.4.0, Octane 2023.1.2-R7.

Universal Camera > Universal tab > Depth of Field section > Aperture Rotation does not work in the C4D plugin. It works in the corresponding Standalone app. Test files attached. Screenshots below:

Screenshot 2024-05-04 062204.png
Screenshot 2024-05-04 062310.png

Re: Aperture Rotation slider does not work

PostPosted: Sun May 05, 2024 1:29 pm
by aoktar
It's working as expected! Please try to reinstall your plugin, it maybe related to some wrong resource files.

Re: Aperture Rotation slider does not work

PostPosted: Sun May 05, 2024 4:37 pm
by speltrong
Reinstalled - I'm now using 2023.1.3-[R2].

Still see the same behavior. Aperture rotation in the Thinlens camera type works ok. Aperture rotation in the Universal camera type does not.
Aperture Rotation ThinLens.png
ThinLens - Rotation OK
Aperture Rotation Universal.png
Universal - Does not rotate


Simplified file here with just one sphere and two cameras. If you look through the ThinLens camera, it rotates as expected. If you look through the Universal camera it does not.
Aperture Shape Rotation v02.zip
Simplified file. Two cameras showing the issue
(82.41 KiB) Downloaded 16 times

Re: Aperture Rotation slider does not work

PostPosted: Sun May 05, 2024 6:26 pm
by frankmci
aoktar wrote:It's working as expected! Please try to reinstall your plugin, it maybe related to some wrong resource files.


For what it's worth, I'm seeing the same behavior with OctanceC4D 2023.1.3_R2 under C4D 2023.2.1.
Thin lens camera aperture rotation working, but Universal camera aperture not rotating.

Re: Aperture Rotation slider does not work

PostPosted: Sat May 18, 2024 3:09 pm
by boxfx
I can confirm the bug. Universal cam aperture rotation does nothing, thinlens cam works fine

c4d 2024.4.0
octane 2023.1.3 R2
gf 4090
driver 551.86

Re: Aperture Rotation slider does not work

PostPosted: Sat May 18, 2024 7:48 pm
by aoktar
It's doing something else of what you think, but not noticable. But looks like parameter has different range and name in universal camera (like a rotation value -360 to 360). It's mistakely named on thinlens camera, should be "bokeh rotation".