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Re: OctaneX PR7 denoising/tonemapping issue

PostPosted: Mon Dec 21, 2020 6:13 pm
by Weezer
Okay, well anything you need just say! I need to fix this.

Re: OctaneX PR7 denoising/tonemapping issue

PostPosted: Tue Dec 22, 2020 7:49 am
by bepeg4d
Hi,
the issue is not related to c4doctaneX plugin, but to Standalone/SDK, you have the same error also in Standalone:
C743A805-75E2-4C37-965F-F10DEFE93147.jpeg

The core devs are working on it, and will be fixed in the next SDK release.

ciao Beppe

Re: OctaneX PR7 denoising/tonemapping issue

PostPosted: Tue Dec 22, 2020 8:32 am
by Weezer
That’s great news. I think OctaneX is really shaping up. Like I said, without the Denoise problem, it feels much more stable and reliable. Nearly there!

Re: OctaneX PR7 denoising/tonemapping issue

PostPosted: Wed Dec 23, 2020 10:22 am
by bepeg4d
Happy Mac GPU Rendering, and Happy Christmas :D

ciao Beppe

Re: OctaneX PR7 denoising/tonemapping issue

PostPosted: Wed Dec 23, 2020 11:28 am
by Weezer
Thanks Beppe, buon Natale to you too!

BTW had an interesting thing happen. I reinstalled the Mac Pro's RX580X MPX module, so I have two RX5700XTs and the base GPU. However, when I try to use it, scenes that work fine on the 5700s will run out of VRAM if I use one 5700 and the 580X (I'm on Studio so limited to two GPUs at the moment). They're all 8GB cards, but for some reason the 580X doesn't like to use it all – apparently. Any ideas?

Re: OctaneX PR7 denoising/tonemapping issue

PostPosted: Thu Dec 24, 2020 7:24 am
by bepeg4d
:roll: I need to see a c4doctanelog :roll:

Please, open a scene that is giving you this issue, then go to c4doctane Settings/Other tab, and, at the bottom of the panel, enable all the Log option checkboxes.
Then, load the scene in Live View, then in Picture Viewer, or until crash, then reopen c4d, navigate to c4doctane Settings/Other tab, press the Generate log report button, and share the octanelog_report.zip file, thanks.
Image

ciao Beppe