Composite material with weight mask doesnt support displacem

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Composite material with weight mask doesnt support displacem

Postby machadoruipedro » Thu Nov 28, 2019 12:48 pm

machadoruipedro Thu Nov 28, 2019 12:48 pm
a- Win 10 64b
b- 4x 1080ti
c- 64gb
d- 441.28
e-
f- 2019.1.4
g- c4d 21.026

So I'm having a bug that doesnt crashes octane.
I have a terrain with a composite material masked with some vertexmaps.
It works right if there's no displacement plugged. When you plug a displacement the weight mask just doesnt work anymore. If you try the displacement mixer it doesnt work as well, and sometimes octane crashes.

Is this a known issue? I tried to look for it on bug reports but found nothing.

Thanks
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Re: Composite material with weight mask doesnt support displacem

Postby aoktar » Thu Nov 28, 2019 12:56 pm

aoktar Thu Nov 28, 2019 12:56 pm
Yes it's not a supported feature yes. Displacement and vertex attributed don't works together.
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